import Sprite from "./Sprite.js";

export default class SilverBullet extends Sprite{
  moveSpeed:number = 7
  constructor(x:number,y:number,width:number=10,height:number=28,imgPath:string ='./assets/ro1.png'){
    super(x,y,width,height,imgPath)
  }

  move(){
    this.y -= this.moveSpeed;
  }
}